"The changes in the world are running very fast. Innovate or die, this is your choice to determine your own future," Moeldoko said during a seminar "Indonesian Competitiveness" held in Brawijaya University, Malang, here on Thursday.
The changes, Moeldoko noted, have various risks and complexities. Therefore, as a young generation of Indonesia, students are expected to be able to take a position to anticipate and to utilize the changes
One of the changes that occurs very quickly is e-commerce. When e-commerce is faced and utilized properly, it will be an opportunity to advance local economy.
"There is one creative businessman who sells 20 pieces of craft each month. However, through e-commerce the entrepreneur can sell 50 thousand pieces of craft per month," Moeldoko said.
The development of the digital era presents challenges and opportunities, he said.
Moeldoko hoped that the students could take advantage of the opportunities by creating innovations in all fields.
Minister of Industry Airlangga Hartarto earlier confirmed that his ministry is actively developing startup entrepreneurs in the creative industry sector.
The effort is in line with the readiness to seize opportunities and capitalize on the momentum of the demographic bonus that Indonesia will enjoy in 2030 later.
"The domestic creative industry is able to make significant contribution to the economy. Hence, we continue to increase our competitiveness in the domestic and global arena and are also ready to enter the digital economy era," Hartarto stated in a statement in Jakarta on Monday.
Contribution of Indonesia`s creative industry to the gross domestic product (GDP) in the last three years has continued to increase.
In 2015, the sector had contributed Rp852 trillion to the GDP, while in 2016, the figure reached Rp923 trillion, and increased to Rp990 trillion in 2017. The figure is projected to reach up to Rp1,000 trillion in 2018.
Hartarto stated that the Ministry of Industry had established the Bali Creative Industry Center (BCIC) in Denpasar since 2015. The Technopark aims to be a center of innovation in the development of craft, fashion, film, animation, video subsector, as well as applications and games.
"All facilities are built by the Ministry of Industry. We continue to see where the progress of the startup is going. Now, it has run 14 batches from various training programs," he noted.
Those who have produced superior products can complete their training program. Participants of this program managed to get work from home and abroad.
"This facility is free, and all potential talent in Bali and other cities can use this building in groups. We will continue to provide training programs in accordance with the digital era," the minister of industry stated.
Reporting by Vicki Febrianto, Azis Kurmala