The collaboration, which involves the Ministry of Communication and Digital Affairs, covers several strategic areas, starting from the development of start-ups and artificial intelligence (AI) regulations to child protection in cyberspace.
"Of course, we will choose cooperation related to digitalization. Among them is (cooperation) to revive the start-up industry by sharing best practices," Communication and Digital Affairs Minister Meutya Hafid said in a statement issued on Thursday.
Hafid informed that her ministry is currently focusing on three pillars: digital space security, infrastructure strengthening, and digital human resource development.
In addition to strengthening the digital ecosystem, the cooperation between Indonesia and France is considered important for bolstering national digital infrastructure.
Ongoing cooperation projects between the two countries include the construction of a national data center and the launch of the SATRIA-1 satellite. In addition, they are exploring collaboration in the development of start-ups and digital innovation ecosystems.
Hafid said that the new mandate of the ministry is expanding the scope of Indonesia's digital work, including through telecommunications infrastructure and digital ecosystem policies for both start-ups and digital investment.
She emphasized that under President Prabowo Subianto's vision, digitalization is an important pillar for the provision of public services and education, as well as community empowerment.
With more than 210 million active Internet users, Indonesia has significant potential -- as well as challenges -- to build a healthy, safe, and productive digital space, she said.
One of the concrete steps for supporting online safety has been the launch of the Governance of Electronic System Implementation in Child Protection (PP Tunas).
The system prescribes an age limit of 16–18 years for social media access to create a safer digital space for the younger generation.
"Our first homework is to create a safer digital space. This regulation is a bold and progressive step," Hafid said.
For developing the digital economy, the gaming industry is a strategic sector, she opined.
The ministry, along with the Indonesian Game Association (AGI), is continuing to develop programs, such as the Indonesia Game Developer Exchange (IGDX), and simplify licensing so local games can compete in the global market.
"We want to not only create domestic game developers, but also build a strong market for local game products," she added.
The ministry is also collaborating with local media to expand the reach of digital literacy, especially in the disadvantaged, frontier, and outermost (3T) regions, with the mission of supporting equitable and inclusive digital education.
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Translator: Farhan Arda Nugraha, Yashinta Difa
Editor: Primayanti
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