Jakarta (ANTARA) - Minister of Communication and Digital Affairs Meutya Hafid has asked the national gaming industry ecosystem to protect children by restricting access to violent content for underage users.

“We want Indonesia’s gaming industry to continue growing in a healthy way. At the same time, we also received numerous concerns from parents regarding content that is not suitable for children,” Hafid said in a press release received here on Sunday.

The minister made the statement while opening the Indonesian Women in Game (IWIG) BeautyPlayConnect forum in Bandung on Saturday (July 5), which was attended by female game developers from various regions.

As a concrete step, she added, the government has issued Government Regulation No. 17 of 2025 concerning Electronic System Governance for Child Protection (PP TUNAS).

This regulation requires all electronic system providers, including game developers and publishers, to strictly implement age-based content classification.

“We are not banning games, but we are delaying access to content for users who are not of the appropriate age. This is not about censorship, it is about shared responsibility in creating a safe and healthy digital environment,” she explained.

The minister cited examples such as violent or highly addictive games that can only be accessed by users aged at least 16 with parental supervision, and can only be played independently by those aged 18 and above.

She also emphasized the importance of implementing a content rating system through the Indonesia Game Rating System (IGRS).

The IGRS provides guidance to parents, players, and industry players in identifying content appropriate for different age levels and developmental stages.

While in the forum, Hafid also tried several games created by female developers.

“I am happy to see more women stepping up as creators of technology, not just users,” she remarked.



Translator: Farhan, Kenzu
Editor: Arie Novarina
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