"We must explore the potential of talents in Indonesia earlier, starting from the student level. Through this, we can convey that Esports is not only about games, but it can foster discipline," PB ESI's public relations and communications head, Ashadi Ang, said here on Friday.
The implementation of the league has a broad vision that covers the development of academic and non-academic achievements, he informed.
The competition also aims to support the growth of potential Esports athletes who are clever and have character.
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“(This will involve guidance on) Maintaining each fitness condition, how to have good teamwork, and the intelligence of strategy agility," he explained.
In this year’s competition, PB ESI will promote educational values through the awarding of scholarships to winners to continue their education at universities partnering with PB ESI's official Esports academy, Garudaku Academy.
The competition is offering a total prize of Rp200 million and scholarships worth Rp3 billion.
"This competition is a form of cooperation in preparing prospective athletes who not only excel in the field of Esports, but also in the academic field through scholarships that we have prepared," head of the National Esports League committee, Robertus Aditya Pratomo Putro, said.
Furthermore, the competition is targeting participation from one thousand schools or 15 thousand teams, which means 75 thousand players, who will come from high schools across the country.
The 2022 National Esports Students' League will feature two games, namely Free Fire and Mobile Legends: Bang Bang (MLBB).
Meanwhile, the Youth and Sports Ministry has expressed its support for Esports development based on Law No. 11 of 2022 on Sports.
"The ministry strongly encourages the development of local games so that the nation's youths can compete with global players," the ministry's deputy for sports cultivation, Raden Isnanta, stated.
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Translator: Arindra M, Kenzu T
Editor: Rahmad Nasution
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